Struct andiskaz::ui::input::InputDialog
source · pub struct InputDialog<F>where
F: FnMut(char) -> bool,{Show 16 fields
pub filter: F,
pub title: TermString,
pub ok_label: TermString,
pub cancel_label: TermString,
pub buffer: TermString,
pub max: Coord,
pub title_colors: Color2,
pub selected_colors: Color2,
pub unselected_colors: Color2,
pub cursor_colors: Color2,
pub box_colors: Color2,
pub bg: Color,
pub title_y: Coord,
pub pad_after_title: Coord,
pub pad_after_box: Coord,
pub pad_after_ok: Coord,
}
Expand description
A dialog asking for user input, possibly filtered.
Fields§
§filter: F
Filter of the valid characters for the input dialog’s box.
title: TermString
The title of the input dialog.
ok_label: TermString
Label showed by the “OK” button (default “OK”).
cancel_label: TermString
Label showed by the “CANCEL” button (default “CANCEL”).
buffer: TermString
Initial buffer of the input dialog.
max: Coord
Maximum size of the input box.
title_colors: Color2
Colors of the title.
selected_colors: Color2
Selected option colors.
unselected_colors: Color2
Unselected option colors.
cursor_colors: Color2
Input box’s cursor colors.
box_colors: Color2
Input box colors.
bg: Color
Background of non-text areas.
title_y: Coord
Position of the title.
pad_after_title: Coord
Padding lines inserted after the title.
pad_after_box: Coord
Padding lines inserted after the box.
pad_after_ok: Coord
Padding lines inserted after the OK option.
Implementations§
source§impl<F> InputDialog<F>where
F: FnMut(char) -> bool,
impl<F> InputDialog<F>where F: FnMut(char) -> bool,
sourcepub fn new(title: TermString, buffer: TermString, max: Coord, filter: F) -> Self
pub fn new(title: TermString, buffer: TermString, max: Coord, filter: F) -> Self
Creates a new input dialog, with the given title, initial buffer, maximum input size, and filter function.
sourcepub async fn select(&mut self, term: &mut Terminal) -> Result<TermString, Error>
pub async fn select(&mut self, term: &mut Terminal) -> Result<TermString, Error>
Gets user input without possibility of canceling it, with cursor at 0.
sourcepub async fn select_with_initial(
&mut self,
term: &mut Terminal,
cursor: usize
) -> Result<TermString, Error>
pub async fn select_with_initial( &mut self, term: &mut Terminal, cursor: usize ) -> Result<TermString, Error>
Gets user input without possibility of canceling it, with given initial cursor.
sourcepub async fn select_with_cancel(
&mut self,
term: &mut Terminal
) -> Result<Option<TermString>, Error>
pub async fn select_with_cancel( &mut self, term: &mut Terminal ) -> Result<Option<TermString>, Error>
Gets user input with the user possibly canceling it, with cursor at 0 and OK initially selected.
sourcepub async fn select_cancel_initial(
&mut self,
term: &mut Terminal,
cursor: usize,
selected: InputDialogItem
) -> Result<Option<TermString>, Error>
pub async fn select_cancel_initial( &mut self, term: &mut Terminal, cursor: usize, selected: InputDialogItem ) -> Result<Option<TermString>, Error>
Gets user input with the user possibly canceling it, with given initial cursor and given initially selected item.
Trait Implementations§
source§impl<F> Clone for InputDialog<F>where
F: FnMut(char) -> bool + Clone,
impl<F> Clone for InputDialog<F>where F: FnMut(char) -> bool + Clone,
source§fn clone(&self) -> InputDialog<F>
fn clone(&self) -> InputDialog<F>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl<F> PartialEq<InputDialog<F>> for InputDialog<F>where
F: FnMut(char) -> bool + PartialEq,
impl<F> PartialEq<InputDialog<F>> for InputDialog<F>where F: FnMut(char) -> bool + PartialEq,
source§fn eq(&self, other: &InputDialog<F>) -> bool
fn eq(&self, other: &InputDialog<F>) -> bool
self
and other
values to be equal, and is used
by ==
.impl<F> Eq for InputDialog<F>where F: FnMut(char) -> bool + Eq,
impl<F> StructuralEq for InputDialog<F>where F: FnMut(char) -> bool,
impl<F> StructuralPartialEq for InputDialog<F>where F: FnMut(char) -> bool,
Auto Trait Implementations§
impl<F> RefUnwindSafe for InputDialog<F>where F: RefUnwindSafe,
impl<F> Send for InputDialog<F>where F: Send,
impl<F> Sync for InputDialog<F>where F: Sync,
impl<F> Unpin for InputDialog<F>where F: Unpin,
impl<F> UnwindSafe for InputDialog<F>where F: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
source§fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any, Global>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
fn into_any_rc(self: Rc<T, Global>) -> Rc<dyn Any, Global>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.