pub struct PlayerPosition { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl Clone for PlayerPosition
impl Clone for PlayerPosition
Source§fn clone(&self) -> PlayerPosition
fn clone(&self) -> PlayerPosition
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerPosition
impl Debug for PlayerPosition
Source§impl Hash for PlayerPosition
impl Hash for PlayerPosition
Source§impl Ord for PlayerPosition
impl Ord for PlayerPosition
Source§fn cmp(&self, other: &PlayerPosition) -> Ordering
fn cmp(&self, other: &PlayerPosition) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
Source§impl PartialEq for PlayerPosition
impl PartialEq for PlayerPosition
Source§impl PartialOrd for PlayerPosition
impl PartialOrd for PlayerPosition
impl Eq for PlayerPosition
impl StructuralPartialEq for PlayerPosition
Auto Trait Implementations§
impl Freeze for PlayerPosition
impl RefUnwindSafe for PlayerPosition
impl Send for PlayerPosition
impl Sync for PlayerPosition
impl Unpin for PlayerPosition
impl UnwindSafe for PlayerPosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more